thing-a-day 2010 - The yearly creative sprint, 4th edition
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game design

 

Thing #9: Hamburgers

Ok, not really hamburgers.  Went to a casual game design workshop today & tried to create a couple game!

 

One was to try to design a hamburger game with 3 action buttons.

 

The other was a monster/pet game.  Matt's idea of feeding them & having them poop jewels was definitely the best solution!

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Filed under  //   buhny   game design  
Posted by phaedra 

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